
Lost No.116.09 is a scavenger game designed collaboratively with Mankun. Based on the fact that many ancient cultural streets are disappearing and being replaced by business duplicate streets, we went to explore two different ancient cultural streets in our cities. The information and data collected are incredibly similar which became the inspiration for us to further design this game. The aim of this game is to provide real-world information on the disappearance of ancient cultural streets (even ancient culture) in an interactive and playful way, players are expected to distinguish which street they are standing on as a time-traveler. The objective is to reveal the result of “business streets duplication” and encourage the protection of cultural heritage.
Phase 1:
exploration & information collection




phase 2:
mapping & data visualization
physical︎︎︎

phenomenal︎︎︎

sensorial︎︎︎
figma prototype
https://www.figma.com/proto/AFVuUwDnlLlLXUqMEs6JCQ/SMELL-MAPPING_DS3-UNIT12?node-id=1%3A2&viewport=543%2C-540%2C0.16268007457256317&scaling=min-zoom

historical︎︎︎

personal︎︎︎

phase 3:
making public & shareable




